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Blytz

Raul Gligor
26 years Romania
N/A T rating
OKAY 1.09 RATING 2.0
1.09 CT rating
- ROUND SWING N/A 0.68 DPR OKAY
- MULTI-KILL N/A 76.9 ADR OKAY
71.7% KAST OKAY
0.69 KPR OKAY

Statistics

Total kills 18,957
Rounds played 27,553
Headshot % 52.8%
Kills / round 0.69
Total deaths 18,863
Assists / round 0.21
K/D Ratio 1.00
Deaths / round 0.68
Damage / Round 76.9
Saved by teammate / round —
Grenade dmg / Round —
Saved teammates / round —
Maps played 1,167
Impact rating 1.09

Transfers

Player Type To Role Date
Blytz → Infinite Starter 2026-10-22

Match history for Blytz

Date Player team Opponent Map K-D +/- Rating 3.0
20/10/26 INF ENVY Dust2 11 - 14 -3 0.83
20/10/26 INF ENVY Ancient 11 - 17 -6 0.80
20/10/26 INF EF Dust2 26 - 30 -4 0.97
20/10/26 INF EF Cache 5 - 13 -8 0.52
19/10/26 AIMC Insiders Esport Ancient 14 - 12 +2 1.44

Event history for Blytz

FAQ

What team does Blytz currently play for?
Blytz is currently listed under Infinite. This roster status was last verified on October 20, 2026. For readers checking transfers or match previews, that timestamp is the key freshness marker: it shows which team the player is attached to before using the stats and map sections for performance context.
What is Blytz's CS2 rating and statistics?
Blytz has a 1.09 rating across 503 matches, 1167 maps. In the same sample, their K/D ratio is 1.00, ADR is 76.9, KAST is 71.7%, and headshot rate is 52.8%. Together, those numbers summarize fragging efficiency, damage output, round impact, and aim profile without adding unsupported big-event splits.
How large is the stats sample for Blytz?
Blytz's available sample covers 503 matches, 1167 maps. That sample is the context for the rating, K/D, ADR, KAST, and map figures shown in this FAQ. Treat those values as the current measured scope rather than a complete career total across every competition.
What are Blytz's K/D and ADR numbers?
Blytz has a 1.00 K/D ratio and 76.9 ADR across 503 matches, 1167 maps. Their rating in the same sample is 1.09. K/D shows kill efficiency, while ADR shows average damage output, so reading both together gives a cleaner view than either stat alone.