How To Show FPS In CS2

Daniyal Khan Updated: Jan 10, 2025 21:08

How To Show FPS In CS2

In a game like CS2, getting smooth performance and stable FPS can make all the difference. Ensuring you have as many frames per second as you can is essential to avoiding a disadvantage in Counter-Strike 2. Getting the greatest number isn’t as important as how steady it stays. Here’s how to use the show fps command and other techniques to show FPS in Counter-Strike 2 while playing.

How To Show FPS In CS2 Via Steam

Show FPS In CS2 Via Steam

Steam makes it possible to monitor FPS in all games, including CS2. Here’s how to activate this option:

  1. Launch your Steam client and your Settings. Proceed to the “In-game” section.
  2. Find an option named “In-Game FPS Counter”. It stays off in default settings, but you can click on the dropdown menu and choose one of the corners to watch your FPS. Most players prefer the top-left corner as it is convenient.
  3. You can also turn on the high-contrast option for better visibility.

How To Show FPS In CS2 In-game Console

Show FPS In CS2 In-game Console

If you don’t want an FPS counter showing up in every game, CS2 has a custom command that allows you to show FPS in CS2 while playing. Here’s how to do it:

  1. Enable the developer console under the “Game” tab in your Settings menu.
  2. The default command key is ~ (tilde), but you can change it. Open your console.
  3. Type in “showfps 1” and hit Enter. A FPS counter on the top-left side will pop up. Remove it by typing “cl_showfps 0”.

Why It Matters

Both methods are straightforward, but they serve different needs. The Steam overlay is perfect for a quick setup, while the console gives more flexibility. Either way, knowing your FPS can help you adjust settings for smoother gameplay in CS2!

Daniyal Khan
Daniyal Khan

Updated: Jan 10, 2025 21:08

I’ve been gaming since before I could properly tie my shoes, which might explain why I can nail a mid-lane gank in Dota 2 but still trip over shoelaces on occasion. With over 12,000 hours in Dota 2, I’ve probably spent more time defending the Ancient than I have doing anything remotely “productive,” unless you count explaining to my team why “mid or feed” is a valid strategy. When I’m not casting spells or clashing swords in Assassin’s Creed (I like to think I’d make a decent assassin in another life), I’m likely trying to save my team in Fortnite or squeeze in a quick game of Padel to balance out all those hours in front of a screen. Writing about video games was a natural career choice—someone had to make sure Dota players got some representation, after all. Over the past decade, I’ve cranked out close to 10,000 articles for some of the biggest names in gaming journalism, covering everything from meta shake-ups to the eternal mystery of why my support always forgets to buy wards. When I’m not typing, playing, or yelling at my screen, I’m usually watching anime and dreaming of a life where respawns are real.