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lov1kus

Daniil Nikitin
23 years Russia
1.12 T rating
OKAY 1.12 RATING 2.0
1.12 CT rating
- ROUND SWING N/A 0.67 DPR OKAY
- MULTI-KILL N/A 77.5 ADR OKAY
73.2% KAST OKAY
0.71 KPR GOOD

Statistics

Total kills 11,191
Rounds played 15,762
Headshot % 49.3%
Kills / round 0.71
Total deaths 10,508
Assists / round 0.22
K/D Ratio 1.06
Deaths / round 0.67
Damage / Round 77.5
Saved by teammate / round
Grenade dmg / Round
Saved teammates / round
Maps played 715
Impact rating 1.12

Transfers

Player Type To Role Date
lov1kus Bebop Starter 2026-07-29

Match history for lov1kus

Date Player team Opponent Map K-D +/- Rating 3.0
15/06/26 BBP RUST Dust2 27 - 13 +14 2.21
15/06/26 BBP RUST Mirage 19 - 18 +1 1.19
15/06/26 BBP RUST Inferno 19 - 17 +2 0.99
13/06/26 BBP KOL Anubis 9 - 13 -4 0.58
13/06/26 BBP KOL Nuke 14 - 18 -4 0.78

Event history for lov1kus

FAQ

What team does lov1kus currently play for?
lov1kus is currently listed under Bebop. This roster status was last verified on June 25, 2026. For readers checking transfers or match previews, that timestamp is the key freshness marker: it shows which team the player is attached to before using the stats and map sections for performance context.
What is lov1kus's CS2 rating and statistics?
lov1kus has a 1.12 rating across 297 matches, 715 maps. In the same sample, their K/D ratio is 1.06, ADR is 77.5, KAST is 73.2%, and headshot rate is 49.3%. Together, those numbers summarize fragging efficiency, damage output, round impact, and aim profile without adding unsupported big-event splits.
How large is the stats sample for lov1kus?
lov1kus's available sample covers 297 matches, 715 maps. That sample is the context for the rating, K/D, ADR, KAST, and map figures shown in this FAQ. Treat those values as the current measured scope rather than a complete career total across every competition.
What are lov1kus's K/D and ADR numbers?
lov1kus has a 1.06 K/D ratio and 77.5 ADR across 297 matches, 715 maps. Their rating in the same sample is 1.12. K/D shows kill efficiency, while ADR shows average damage output, so reading both together gives a cleaner view than either stat alone.