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KWERTZZ

Simon Horák
24 years Czech
1.07 T rating
OKAY 1.07 RATING 2.0
N/A CT rating
- ROUND SWING N/A 0.68 DPR OKAY
- MULTI-KILL N/A 74.3 ADR OKAY
70.7% KAST OKAY
0.70 KPR GOOD

Statistics

Total kills 8,915
Rounds played 12,805
Headshot % 66.6%
Kills / round 0.70
Total deaths 8,719
Assists / round 0.17
K/D Ratio 1.02
Deaths / round 0.68
Damage / Round 74.3
Saved by teammate / round
Grenade dmg / Round
Saved teammates / round
Maps played 517
Impact rating 1.07

Transfers

Player Type To Role Date
KWERTZZ UNiTY esports Starter 2026-09-10

Match history for KWERTZZ

Date Player team Opponent Map K-D +/- Rating 3.0
10/09/26 UNiTY Leo Dust2 9 - 18 -9 0.51
10/09/26 UNiTY Leo Mirage 18 - 20 -2 0.79
08/09/26 UNiTY MOUZ.N Mirage 12 - 11 +1 1.46
08/09/26 UNiTY MOUZ.N Cache 13 - 10 +3 1.42
07/09/26 UNiTY EAC Nuke 9 - 15 -6 0.63

FAQ

What team does KWERTZZ currently play for?
KWERTZZ is currently listed under UNiTY esports. This roster status was last verified on September 10, 2026. For readers checking transfers or match previews, that timestamp is the key freshness marker: it shows which team the player is attached to before using the stats and map sections for performance context.
What is KWERTZZ's CS2 rating and statistics?
KWERTZZ has a 1.07 rating across 217 matches, 517 maps. In the same sample, their K/D ratio is 1.02, ADR is 74.3, KAST is 70.7%, and headshot rate is 66.6%. Together, those numbers summarize fragging efficiency, damage output, round impact, and aim profile without adding unsupported big-event splits.
How large is the stats sample for KWERTZZ?
KWERTZZ's available sample covers 217 matches, 517 maps. That sample is the context for the rating, K/D, ADR, KAST, and map figures shown in this FAQ. Treat those values as the current measured scope rather than a complete career total across every competition.
What are KWERTZZ's K/D and ADR numbers?
KWERTZZ has a 1.02 K/D ratio and 74.3 ADR across 217 matches, 517 maps. Their rating in the same sample is 1.07. K/D shows kill efficiency, while ADR shows average damage output, so reading both together gives a cleaner view than either stat alone.