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Lack1

Viktor Boldyrev
27 years Kazakhstan
1.04 T rating
OKAY 1.04 RATING 2.0
1.04 CT rating
- ROUND SWING N/A 0.70 DPR OKAY
- MULTI-KILL N/A 73.1 ADR OKAY
69.2% KAST OKAY
0.66 KPR OKAY

Statistics

Total kills 29,896
Rounds played 45,035
Headshot % 47.7%
Kills / round 0.66
Total deaths 31,531
Assists / round 0.19
K/D Ratio 0.95
Deaths / round 0.70
Damage / Round 73.1
Saved by teammate / round —
Grenade dmg / Round —
Saved teammates / round —
Maps played 1,823
Impact rating 1.04

Transfers

Player Type To Role Date
Lack1 → FORZE Reload Starter 2026-09-25

Match history for Lack1

Date Player team Opponent Map K-D +/- Rating 3.0
04/10/26 FORZE.R TS.A Nuke 29 - 28 +1 0.96
04/10/26 FORZE.R TS.A Ancient 10 - 17 -7 0.68
04/10/26 FORZE.R TS.A Mirage 15 - 13 +2 0.90
03/10/26 FORZE.R mellren Mirage 15 - 11 +4 1.57
03/10/26 FORZE.R mellren Nuke 18 - 15 +3 1.17

Event history for Lack1

FAQ

What is Lack1's CS2 rating and statistics?
Lack1 has a 1.04 rating across 808 matches, 1823 maps. In the same sample, their K/D ratio is 0.95, ADR is 73.1, KAST is 69.2%, and headshot rate is 47.7%. Together, those numbers summarize fragging efficiency, damage output, round impact, and aim profile without adding unsupported big-event splits.
How large is the stats sample for Lack1?
Lack1's available sample covers 808 matches, 1823 maps. That sample is the context for the rating, K/D, ADR, KAST, and map figures shown in this FAQ. Treat those values as the current measured scope rather than a complete career total across every competition.
What team does Lack1 currently play for?
Lack1 is currently listed under FORZE Reload. This roster status was last verified on October 5, 2026. For readers checking transfers or match previews, that timestamp is the key freshness marker: it shows which team the player is attached to before using the stats and map sections for performance context.
What are Lack1's K/D and ADR numbers?
Lack1 has a 0.95 K/D ratio and 73.1 ADR across 808 matches, 1823 maps. Their rating in the same sample is 1.04. K/D shows kill efficiency, while ADR shows average damage output, so reading both together gives a cleaner view than either stat alone.