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Lack1

Viktor Boldyrev
27 years Kazakhstan
N/A T rating
OKAY 1.04 RATING 2.0
N/A CT rating
- ROUND SWING N/A 0.70 DPR OKAY
- MULTI-KILL N/A 73.0 ADR OKAY
69.2% KAST OKAY
0.66 KPR OKAY

Statistics

Total kills 30,279
Rounds played 45,645
Headshot % 47.8%
Kills / round 0.66
Total deaths 31,954
Assists / round 0.19
K/D Ratio 0.95
Deaths / round 0.70
Damage / Round 73.0
Saved by teammate / round —
Grenade dmg / Round —
Saved teammates / round —
Maps played 1,852
Impact rating 1.04

Transfers

Player Type To Role Date
Lack1 → FORZE Reload Starter 2026-10-22

Match history for Lack1

Date Player team Opponent Map K-D +/- Rating 3.0
25/10/26 FORZE.R ex-RUSTEC Dust2 14 - 18 -4 1.13
25/10/26 FORZE.R ex-RUSTEC Ancient 15 - 13 +2 1.06
25/10/26 FORZE.R ex-RUSTEC Anubis 8 - 12 -4 0.59
24/10/26 FORZE.R NTR Anubis 6 - 14 -8 0.64
24/10/26 FORZE.R NTR Dust2 18 - 23 -5 0.96

Event history for Lack1

FAQ

What is Lack1's CS2 rating and statistics?
Lack1 has a 1.04 rating across 822 matches, 1852 maps. In the same sample, their K/D ratio is 0.95, ADR is 73.0, KAST is 69.2%, and headshot rate is 47.8%. Together, those numbers summarize fragging efficiency, damage output, round impact, and aim profile without adding unsupported big-event splits.
How large is the stats sample for Lack1?
Lack1's available sample covers 822 matches, 1852 maps. That sample is the context for the rating, K/D, ADR, KAST, and map figures shown in this FAQ. Treat those values as the current measured scope rather than a complete career total across every competition.
What team does Lack1 currently play for?
Lack1 is currently listed under FORZE Reload. This roster status was last verified on October 26, 2026. For readers checking transfers or match previews, that timestamp is the key freshness marker: it shows which team the player is attached to before using the stats and map sections for performance context.
What are Lack1's K/D and ADR numbers?
Lack1 has a 0.95 K/D ratio and 73.0 ADR across 822 matches, 1852 maps. Their rating in the same sample is 1.04. K/D shows kill efficiency, while ADR shows average damage output, so reading both together gives a cleaner view than either stat alone.