CS2 Tick Rate System Explained

CS2 Tick Rate System Explained

Mar 20, 2025

Counter-Strike 2 is the most massive and influential game in the esports genre. As the game continues to do great, Valve is upgrading the title with innovative features out of which one are the Tick Rate and Sub-tick system. This system shows the number of actions that are performed per second. So, in simpler terms, the higher the tick rate, the...

How to Fish in RUST

How to Fish in RUST

Mar 18, 2025

In Rust, fishing is a survival skill as well as a way to have fun. Despite the game's reputation for vicious PvP and base raids, you may still fish because it's a more subdued method of obtaining food, exchanging resources, and recovering. Are you an expert who has to obtain a steady supply of fish, or are you a novice who avoided o...

Best Resolution for CS2

Best Resolution for CS2

Mar 14, 2025

The choice of screen resolution in Counter-Strike 2 (CS2) affects visual aesthetics and directly impacts how players perform, react, and aim their weapons in-game. Your resolution selection provides better visibility with decreased input delays to create a smoother gaming experience. The game resolution choice between high for sharp imagery or l...

Which CS2 Cases Have Karambits

Which CS2 Cases Have Karambits

Mar 13, 2025

Any CS player knows the value of the Karambit knife and is always after one to add to their collection. Its curved blade, inspired by Southeast Asian weapons, and its unique handling technique make it one of the most popular knives in the game. No matter who you ask, the Karambit stands out because of its stylish design, smooth animations, and r...

How to Change FOV in CS2

How to Change FOV in CS2

Mar 10, 2025

What you see is what you kill, and the more you see, the better your chances of taking down enemies. This is the basic premise of CS2. The area you see on your screen is called Field Of Vision (FOV), and you can modify it to suit your needs in a better way. For instance, you can increase your FOV to have better peripheral vision, more area to...