Interested in learning how to buy guns in CS2 the right way? Beginners will buy weapons every round. That is a big problem. With our actionable and experience-based advice, you will increase the chances of winning. You will understand when to buy and when to save money.
How Buying Guns Works in CS2
To buy guns in CS2, players need enough funds. The default button that opens the buy menu is “B.” Guns cannot be bought across the entire map. Players must be in a buy zone. This is a starting point for both Terrorists and Counterterrorists.
Before deciding to buy a weapon, you must consider money. Every kill, round played, or bomb plant, you will earn money. Afterward, the money can be spent on buying weapons, armor, and utility.
During Counter-Strike: Global Offensive days, we were not able to refund guns or gear. However, in CS2, players who accidentally bought guns can refund them. All in all, here is a step-by-step guide on how to buy guns in CS2:
- Enter the buy zone for either the Terrorist or Counter-Terrorist side.
- Press the “B”(default key bind) to open the necessary buy menu.
- Choose a weapon you want to purchase and click on it. Additionally, buy armor and nades.
It is important to mention the timer. After the buy timer expires, it is not possible to purchase or refund CS2 guns. This means that players are on the clock. You need to react in time, otherwise, you might cause a problem for the team.
Understanding CS2 Economy: When to Buy, Save, or Force
CS2 economy is an in-game mechanic everyone should master. By understanding how the CS2 economy works, you will improve as a player. Before the round starts, teams must decide if they are buying, forcing, or ecoing(saving). The logic is simple if you are constantly winning multiple rounds in a row. However, some games are tight. The rounds will go back and forth. Then, proper economy management can give you an edge. Here is how to approach each possibility:
- Buy Round: This is a type of round where players invest in rifles like AK-47 or M4A1-S/M4A4. Additionally, snipers will look to get their hands on an AWP. Alongside weapons, you will purchase armor and utility. Buy round should allow every player to bring a rifle into the round. Overall, it increases the chances of getting a kill.
- Save Round (eco): Save round is known as an eco. It ensures that your team accumulates enough money for the next round or future buys. The chances of winning such a round are slim. However, these rounds are crucial to building a stable in-game economy. It is smart to try and pull off some type of team strategy. This can include stacking a bombsite or pushing one point on the map together.
- Force Round: Force buy is a term used for spending all money on affordable weapons. In most cases, players will get poor rifles, SMGs, shotguns, or pistols. Force round is risky, as you are at a big disadvantage. Several force rounds can heavily hurt the economy. On the other hand, a surprising force round win can reset the enemy team.
Best Weapons to Buy in 2025
CS2 weapons meta has been the same for years. Not much has changed regarding weapon damage or recoil. This does not sway players into using particular weapons. Overall, buy rounds are similar across the board. Force buys are played with similar weapons too. With that being said, here are the best weapons for each category:
Weapon Category | Best Weapon to Buy |
Rifles | AK-47, M4A1-S, M4A4, Famas, Galil AR |
SMGs | MAC-10, MP9 |
Pistols | Desert Eagle, TEC-9, Five-Seven, P250, Dual Berretas |
Snipers | AWP, SSG 08 |
Heavy | XM1014, MAG-7 |
Here, we did not include stock pistols as they do not have to be purchased. USP-S and Glock-18 are the go-to choices for eco and pistol rounds. Rifle rounds are important. The Terrorist side will exclusively use AK-47s. The cheaper alternative is the Galil AR.
Counter-Terrorists have three rifle choices. Based on personal preference, players can opt for M4A1-S or M4A4. If the budget is tight, Famas is the go-to choice. Snipers are easy to comprehend. AWP is the go-to choice, but it is very expensive. SSG 08 is a solid alternative for force rounds.
Heavy weapons are based on the map and situation you are in. For example, XM1014 or MAG-7 are great for holding tight angles. This can include Banana on Inferno or Hut on Nuke. Proper positioning is very important when using heavy weapons.
How CT Side and T Side Buys Differ
Attacking and defending sides in CS2 are unique. This is why buys are significantly different.
Utility priority or weapon options can influence the outcome of the round. Here is the overview of how the CT and T side buys differ:
CT Side Buy:
- Rifles: Players opt-in for the best rifles, which include M4A1-S or M4A4. These are not one-shot kill weapons. With the silenced model, no tracers are shown. However, the ammo magazine is smaller compared to the M4A4.
- Nades: Incendiary grenades and smokes are very important for the CT side. A well-timed incendiary can prevent a bombsite rush and cause a lot of damage. With the proper smoke usage, you can prevent an execute. It will buy valuable time for teammates to rotate.
- Snipers: Having an AWP on the defending site can sway the odds in your favor. Usually, such a weapon is used defensively as you wait for a push.
- Eco and Force Buy: The best options for the CT side are Famas and MP9. Worthy pistols are the Five-Seven or the Desert Eagle.
T Side Buy:
- Rifles: AK-47 is the weapon of choice for all T-side players. This weapon has a one-tap potential. It is much cheaper compared to CT rifles.
- Nades: The attacking site requires smokes, flashes, and molotovs. With smokes, they can block the crucial angles. Flashes are used to secure an advantage when entering the bombsite. Molotovs are used to clear parts of the bombsite or to gain control.
- Snipers: Terrorists will use AWP to hold angles and get picks that can break open the bombsite. It is very hard to properly utilize AWP on the T-side.
- Eco and Force Buy: Such rounds often include MAC-10, TEC-9, Galil AR, and the Desert Eagle. Quick rounds are often played with MAC-10 and TEC-9. Galil AR and Desert Eagle provide high damage.
Weapon Skins and Style – More Than Just Guns
Counter-Strike 2 would not be as popular as it is without weapon skins. Players must understand that skins do not affect weapon quality or damage. They are seen as status symbols in the community.
By using high-tier skins, you will stand out in the match. For example, a good-looking knife or a rare rifle skin will leave your teammates in awe. Rarity is another important topic worth discussing. Prestige is built by owning rare skins like the AK-47 Fire Serpent or AWP Dragon Lore.
We can confirm that skins can provide a placebo effect. In your head, owning high-tier CS2 skins can make you play better. For reference, players wielding a Karambit knife can get a psychological edge.
Skins can be used to become a part of the community. Players can trade, collect, and gamble CS2 skins. By doing so, they can get involved with the community. All in all, CS2 skins are more than just the visuals.
Tips from Pro Players: Smarter Buying Strategies
To get an edge over the opponents, players should learn about economic management. Based on our experience, here is a list of worthy tips from pro CS2 players:
- Buy and save as a team: To manage the economy properly, you need to buy and save as a team. If one or two players can afford rifles, it is time for an eco round. With a full buy, chances of winning will increase.
- Keep track of the enemy economy: It is wise to know what the enemy economy looks like. By doing so, you can anticipate eco or force rounds. By doing so, the strategy can be adjusted. For example, you can wait for an eco push and hold default across the map.
- Understand the most important buys: Players must know that buying rifles and armor is not always the best choice. On certain maps, nades like molotov and smoke are much more important.
- Take your chances with eco rounds: Players who have enough money to purchase do not have to go for a full eco round. They can upgrade pistols and get armor. By doing so, they can try to win a round or hurt the opponent’s economy.